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Idas

Antitrusting By Keyboard
Member
Mar 20, 2022
2,025
INTRODUCTION

As you may have heard, Microsoft is acquiring Activision Blizzard. :p

To do that, they need the legal OK from competition regulators all around the world.

The FTC or the European Commission are the big ones, but for the deal to go through it has to be approved by almost 20 regulators (from Japan, UK, Australia, New Zealand, China, South Korea, etc).

One of them is Brazil, where the review process started on May 20th.

During this review process, the regulator usually asks third parties about the transaction, to see what they think about it and to contrast that info with the data sent by the parties involved (ABK and MS, in this case).

The government of Brazil is so open about the transparency of the Public Administration, that EVERYTHING from this review process is online, including the third parties questioned and what they answered.

Obviously there is a lot of redacted information for confidentiality reasons, but there is also a ton of interesting data to check.

I've done a recap of the questions been sent to the third parties and their answers. The original documents are in Portuguese but I'm a native Spanish speaker, so it's easy to understand (Google translator has also been very useful). I'm also a lawyer working on IT Law for almost 14 years, including merger and acquisitions processes (that's why I know about these things). :p

THE QUESTIONS

They are the same for every party (I skipped the ones that where specific for the Brazilian market):

- Does your company agree that physical distribution and digital distribution of games should be treated as separate markets? Or would physical and digital distribution compete with each other in the same market?

- Should the digital video game distribution market be segmented by hardware/platform type (PC, consoles and mobile devices) or could it be considered as a single market without segmentation?

- If you consider that the game distribution market should be segmented into more restricted markets, or that it should encompass a broader set of products or services, etc.), present an alternative definition and justify your answer.

- In your company's view, subscription game services (such as Xbox Game Pass) should only be understood as part of a broader market for digital game distribution, or they could constitute a more restricted/specific market from a competitive perspective?

- From the consumer's perspective, are subscription services perceived as direct competitors of individually purchased games, in the "buy-to-play" model?

- There are relevant barriers to the entry of a company in the electronic game distribution market? For the console, PC and mobile markets.

- In the last 5 (five) years, there has been any relevant entry into the distribution market of digital gaming?

- Provide an estimate of the time required to complete a full entry (from the planning phase to the start of the entrant's activities), so that an entrant can be considered an effective rival in the digital game distribution market. For PC, console and mobile.

- An isolated entry into the game distribution market can be considered commercially viable? Or an effective entry into the segment would depend on the concurrent entry or presence in other market(s), such as gaming hardware or the development and publishing of games? For PC, console and mobile.

- The market for physical distribution of games for consoles exerts some competitive pressure on the console game digital distribution market, considering the global and national scenarios?

- Contracts entered into with digital stores usually contain exclusivity clauses, that are limited to a certain period?

- In your experience, the terms of agreements entered into with Microsoft digital stores differ significantly from those practiced by other players in the digital distribution market?

- Does Activision Blizzard publish any title(s) which, due to its characteristics or specificities, does not have close competitors published by other companies in the games?

- In the event that, in the future, Activision titles Blizzard are no longer available to competing Microsoft/Xbox ecosystems, to what extent would competition in the digital game distribution market be affected?

- Your company thinks it is likely that Microsoft will leave to offer Activision Blizzard games on competing digital stores, even though this practice could result in the loss of revenue from sales of these titles in other channels?

- In your company's view, does Activision Blizzard publish any game that can be considered essential for a gaming hardware vendor to work?

- What is the relevance of the existence of exclusive titles in the competitive dynamics of the gaming hardware (console) market?

- It would be possible to expect a significant reduction in the number of sales of rival Xbox consoles in the event of non-availability of Xbox titles from Activision Blizzard for these platforms?

- What is the position of your company regarding to positive/negative aspects of this Merger in relation to the online advertising market in Brazil?

THE ANSWERS

They include lots of redacted info, so I just did a recap of the most interesting bits from the rest of the info:

SONY: They say that from a development/publication perspective, game development typically involves an early stage that is neutral in relation to the platform, before the game is adapted for one or more specific platforms.

They believe that all games compete for engagement of the player. Players choose their gaming platform based on pricing, technical features, and available game types. The available content is the main factor for the player to choose a platform.

They say that there are few barriers to entry in game development and publishing for PC. That only one developer can create an "indie" game and distribute it online, but creating a high-end AAA game (like Activision's Call of Duty) requires a budget of hundreds of millions of dollars and thousands of employees.

They say that apart from Activision there are few developers/publishers capable of producing AAA games, such as EA (FIFA), Take-Two/Rockstar (Grand Theft Auto) and Epic Games (Fortnite). These games tend to be long-running franchises with big budgets, multi-year development cycles and very supportive followers.

Despite all of that, Sony believes that none of these developers could create a franchise to rival Activision's Call of Duty, which stands out as a gaming category on its own. That's why they believe that Call of Duty is so popular that it influences users' choice of console. In fact, their network of loyal users is so ingrained that even if a competitor had the budget to develop a similar product, it would not be able to create a rival.

They talk about the time, money, number of employees, millions of followers, sales and other data points related to Call of Duty to show how it's a very unique franchise that cannot be replaced.

They agree that subscription services compete with games purchased for a one-time fee. But they think that the lowest upfront costs of subscription services could be anti competitive in relation to publishers who recoup the significant investments in games by selling them for an upfront fee. They also think that this could harm consumers by reducing the quality of the games.

They say that over the past five years, Game Pass has grown to capture approximately 60-70% of the global subscription services market (that marketshare is even greater in Brazil, where Game Pass represents approximately 70-80% of the PC subscription services market).

They believe that it would take several years for a competitor – even with substantial investments – to create a rival effective for Game Pass.

Call of Duty represents an important revenue stream for the PlayStation (they provided data but it's redacted), and it is one of SIE's biggest sources of revenue from third parties.

WARNER BROS: Developing and publishing PC and console games may require investment in terms of value, time and resources. However, the existence of several companies that develop and publish games for PCs and consoles demonstrates that such barriers are not high enough to prevent entry – especially by companies that operate in somehow related sectors, such as electronics or software – and/or robust competition. Entering the mobile market has even lower barriers.

They don't have specific comments or concerns at this time regarding the transaction.

In any case, lots of redacted answers in this case.

UBISOFT: For them the PC and Console markets are the same, but mobile is totally different.

There is no justification for a market distinction based on their genres and types. Many games cross genres, and players typically are not limited to a single game genre.

They don't think that ABK has unique games because there is no such a video game title that doesn't have close competition. All publishers and games compete for available playtime, and none title stands alone in its own genre.

Battlefield, PUBG, Apex or Rainbow Six are competitors for COD. Candy Crush has multiple similar games and ESO Online or Blade & Soul are alternatives to WoW.

They talk about Ubisoft+ Classics for PS Plus or how they are also releasing their games on Gamepass, beyond Ubisoft+.

They think that subscription services are a constant trend in the sector and its importance it's growing up. However, at least for the time being, it should not be considered a different market as it is just a different way of accessing the content, which remains available through other channels (eg "buy-to-play").

NUUVEM: They are a digital games store for PC, Mac and Linux from LATAM.

They say that there is an obvious difference between physical distribution and digital. it is increasingly common to have independent games that are only distributed digitally.

Yes, subscription gaming services compete directly with individual sale of games, even though they may not be perceived as a complete replacement. Players who subscribe to these services tend to avoid purchasing games available or that could come to these services (even though lots of games are only available for 1 year).

In Brazil it's easier to enter the PC and mobile markets for someone new, specially in comparison to the console market.

All the games from ABK have close competitors in their categories, like Battlefield, Free Fire, Final Fantasy XIV or Bejeweled.

The ABK games we already removed from their platform 1 year ago.

They understand Gamepass as something positive for consumers right now but that in the future it could generate a lot of concentration and exclusive content not being available on other platforms.

BANDAI NAMCO: PC and Console markets are very similar, but the PC market is almost fully digital, so the separation makes sense. Mobile is very different. They don't think the 3 markets should be grouped.

Every game is unique. The are concurrent competitors to Call of Duty, such as Battlefield, Valorant or Destiny. The same in relation to World of Warcraft.

APPLE: They don't answer almost any question, the ones that have an answer are redacted but they say that they are aware of public statements made by Microsoft and Activision regarding its post-operation plans (keeping some games multiplatform).

They also consider Apple Arcade as a relevant entry into the digital distribution market in the last 5 years.

I don't think they spend more than 1 hour answering the questionnaire xD

RIOT GAMES: PC, console and mobile have to be considered different platforms.

They consider Naughty Dog as a potential competitor to ABK - Microsoft for the creation of AAA games. The thing is that they also mention Sony as an option. :p xD

Call of Duty, WoW and Candy Crush have real competitors, according to them. Battlefield, Apex, Counter Strike, Valorant or Rainbow Six for COD; Cookie Jam or Bejeweled in relation to Candy Crush and Rift, Runescape, FF XIV or TERA in relation to WoW.

They also talk about the collaboration with MS.

In Riot Games' view, subscription game services are part of a market for broader distribution of digital games and consumers are unlikely to perceive them as competitors of games bought individually, but as alternatives that can fit better in the preferences of players who don't mind keeping a digital copy of the game and who are happy with the subscription service game library offers.

They also think that MS will honor the public statements made about keeping multiplatform some franchises.

They don't expect any anticompetitive effect on the market post acquisition.

AMAZON: They say that they don't have enough information to assess the importance of Microsoft and Activision-Blizzard on game publishing.

In any case, the majority of their answers are redacted. They only say that they have published two games and that Luna is only available so far in US.

GOOGLE: They highlight all their different initiatives (mini games, VR, Play Pass, developing exclusive games for Stadia until 2021, etc).

Alternatives to COD could be Battlefield, Counterstrike or Rainbow Six. Alternatives to WoW would be Lost Ark, ESO Online or Guild Wars 2. And alternatives to Candy Crush would be Puzzle Quest or Bejeweled.

They also highlight other important franchises from ABK such as Overwatch, Diablo or Hearthstone, including possible alternatives (according to Google, Fallout is an alternative to Diablo).

They understand that there will be a significant number of game developers/publishers on the market after the acquisition of Activision Blizzard by Microsoft.

META: The initial answer was almost fully redacted, but they sent a new and way more detailed one in September:

Facebook says that they have a small presence in the video game environment: 1) FB Gaming, a hosting platform to play games and watch other people live's streams 2) Virtual reality headsets through Meta.

According to them, in FB Gaming and Meta Quest the majority of games are from third party.

FB doesn't believe that the games market should be segmented by platform/hardware due to the intense competition of titles between platforms (I mean, they are the first ones not interested in that segmentation :p). They also consider that a segmentation by type of distribution channel (digital, physical or subscription) is not justified either given the intense competition for titles between the channels (the CMA from UK disagrees with that because the report from last week talked about the subscription service as a relevant market).

They think that platforms compete for user time and engagement, that the boundaries between platforms are disappearing and that players want to play via multiple platforms thanks to cross play, a trend that they see growing.

They think that barriers to market entry are generally low thanks to innovations such as app stores, APIs, SDKs, cloud computing or new business models that give developers more options to monetize. Apple Arcade, Amazon Luna, Netflix Games, Google Stadia or the Epic Games Store are examples of recent entries in the distribution of games.

The main developers and publishers that they see competing with Microsoft and ABK are, among others: Bandai Namco, Capcom, EA, Embracer, Epic, Konami, NetEase, Nintendo, Riot, Sega, Sony, Square Enix, Take-Two, Tencent, Ubisoft, Valve, Warner Bros or Valve. They also mention Zynga (owned by Take-Two) and Xbox Games Studios o_O xD.

All of them should be able to produce AAA games.

In relation to the catalogue of ABK and if they publish games hard to replicate, compite with or that cannot be replaced, there are a few redacted paragraphs but they say that the electronic game industry is highly dynamic and competitive, with an abundance of content produced by several developers and with constant entries from new players.

The say that Meta 's first-party software services include Crayta, an in the cloud service for the development of electronic games and universes (first time hearing about it). They also offer some first party games such as Beat Saber in Steam or the PS Store.

When asked about the positive or negative aspects of this transaction... we've got a full page of redacted content. :S

They talk about G2A.com, Gamers Gate and SideQuest as examples of digital distributions platforms for video games that have been successful without prior video game experience in the market.

In relation to the importance of exclusive titles, FB says that while unique titles provide some upfront marketing value (for example, interest in a platform and can promote early adoption) exclusivity is often limited in time and developers tend to switch to a wider distribution.

Regarding the advertising market, they believe that any segmentation is pointless because there is a single global market for it (MS believes that the ABK acquisition will also affect the advertising market in the videogame industry).

In the end, it seems like they really believe in the idea that the relationship of a device with the gaming experience is going to lose importance.

SUMMARY

- Obviously, Sony is the most negative one. They believe that Call of Duty is its own game category and almost irreplaceable. They also consider that Gamepass can harm consumers and traditional publishers.

- The BigTech (Google, Meta, Amazon, and Apple) doesn't seem to care too much about it (at least from the public info). Google is the only one who says that there will still be lots of developers/publishers post transaction.

- The rest of publishers/developers (Warner Bros, Bandai Namco, Ubisoft and Riot Games) seem pretty OK with it: they don't think that the games from ABK are unique, almost all of them list competitors to the big franchises (COD, WoW and Candy Crush) and don't expect any anti competitive effect post transaction.

- Nuuvem offers a unique perspective as a digital games store from LATAM.

- Epic was the usual answer about a distribution market of digital gaming created in the last 5 years.

- I think no one mentions SEGA as a possible creator a AAA games like the ones created by ABK, what I think is weird.
 
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Lumination

Member
Oct 26, 2017
12,484
As I'm reading through this now, I just wanted to say thanks for the very interesting insight and effort put into the thread!

Edit: Sony and Big Tech's answers are pretty predictable. I am more surprised there isn't a stronger stance from ACTI's competitors.

Do people think Sony is right that CoD is so big that it warps console preference around it? I'm kinda out of the loop with AAA stuff like this nowadays.
 
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Mocha Joe

Member
Jun 2, 2021
9,363
Despite all of that, Sony believes that none of these developers could create a franchise to rival Activision's Call of Duty, which stands out as a gaming category on its own. That's why they believe that Call of Duty is so popular that it influences users' choice of console. In fact, their network of loyal users is so ingrained that even if a competitor had the budget to develop a similar product, it would not be able to create a rival.

They talk about the time, money, number of employees, millions of followers, sales and other data points related to Call of Duty to show how it's a very unique franchise that cannot be replaced

Huh this is an interesting tid bit but its a good point.
 

SpottieO

Member
Oct 25, 2017
11,618
Thank you for all he research you do on this, your posts are always super insightful.
 
Oct 25, 2017
6,332
Thanks for compiling this, it's interesting to see thoughts from the business side which is usually opaque. Sony don't seem negative as much they're pointing out the behemoth COD is- likely to signal the lost revenue potential if things go nuclear and it's exclusive.

I don't have any factual basis for this, but the Ubisoft one reads to me that they would be very open to being bought by a platform holder.
 
Oct 28, 2017
1,953
"Players choose their gaming platform based on pricing, technical features, and available game types."

Sony is so full of shit. A quick poll of this forum would show anyone that gamers primarily choose their platform because of brand loyalty.
 

YozoraXV

Member
Oct 30, 2017
2,980
Damn Sony's really needs CoD, no wonder they had they that private chat with MS about it.

Would be devestating to them if MS took it away, seems like they don't even want it on Game Pass.
 

DrFreeman

Member
May 9, 2020
2,664
"Players choose their gaming platform based on pricing, technical features, and available game types."

Sony is so full of shit. A quick poll of this forum would show anyone that gamers primarily choose their platform because of brand loyalty.

???

Slow down. They're not wrong.

I've been "loyal" to PlayStation but the PS3 debacle made me get an Xbox 360. After that it was a PS4. At this point I don't have a PS5 or Series X but the latter will most likely be my first of the two - and that's all thanks to Starfield (aka "available game types").
 

cw_sasuke

Member
Oct 27, 2017
26,401
"Players choose their gaming platform based on pricing, technical features, and available game types."

Sony is so full of shit. A quick poll of this forum would show anyone that gamers primarily choose their platform because of brand loyalty.
If you still think that ERA represent the whole videogame market i don't know what to tell you. Die hard fanboys on message boards aren't your typical customer or gamer.
 

DontHateTheBacon

Unshakable Resolve
Member
Oct 27, 2017
10,388
COD is so massive; it would change the market share of the industry noticeably if it were to become exclusive. I do wonder if that will ever happen.

Although the shift to Warzone and F2P seems like it would be smart to keep it multiplatform for the most revenue possible. But it could also do some pretty serious damage to their largest competitor in the space if they were to make it exclusive.

It's all interesting, and I know what they've said, and I have no clue if they'll honor it for the duration of the franchise or what. Will be intriguing to follow over the years.
 

nolifebr

Banned
Sep 1, 2018
11,465
Curitiba/BR
I was hoping this would force Sony to create/have their own major FPS IP in the near future, but it really looks like it's COD or nothing.
 

UltraMagnus

Banned
Oct 27, 2017
15,670
Damn Sony's really needs CoD, no wonder they had they that private chat with MS about it.

Would be devestating to them if MS took it away, seems like they don't even want it on Game Pass.

"Brand loyalty" while losing key 3rd party support doesn't mean much. Ask Nintendo circa 1999.

If there was literally a console called No Name Console, but it had all the major 3rd party content exclusive, it would quickly begin to outsell the Playstation and XBox.
 

Zebesian-X

Member
Dec 3, 2018
19,760
Thanks for pulling all this together Idas

You've been a big help with filling in knowledge gaps and answering questions about all this these past few months, it's appreciated!

Sony's right RE: CoD. Losing that franchise would create a gap that I'm not sure anything else could fill. Anecdotally speaking a lot of my gamer friends' consoles are CoD machines, and the Xbox-ABK announcement shifted their next gen plans over to Microsoft almost immediately.

They don't even care about game pass all that much atm, they just want CoD and right now in the eyes of the normie, Xbox is the safest bet for that
 
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Rogote

Member
Oct 25, 2017
2,606
I was hoping this would force Sony to create/have their own major FPS IP in the near future, but it really looks like it's COD or nothing.
You can't recreate CoD. You can make a FPS that is better in every aspect and put all the money into marketing it and it will never be COD.
 

BobLoblaw

This Guy Helps
Member
Oct 27, 2017
8,305
Damn Sony's really needs CoD, no wonder they had they that private chat with MS about it.

Would be devestating to them if MS took it away, seems like they don't even want it on Game Pass.
It won't be taken away, but imagine Xbox getting all of the exclusive shit that Sony used to pay for, but now it's also on Game Pass. I bet Sony has and they're probably terrified and pissed in equal measure. Great thread btw.
 

Raigor

Member
May 14, 2020
15,146
Damn Sony's really needs CoD, no wonder they had they that private chat with MS about it.

Sony has spent several millions of dollars to associate COD with PS4 starting from 2013, of course they need the series now more than ever.

Losing the marketing deal is a big blow already if MS completes the acquisition, losing COD entirely is going to cost a lot of money; COD moves consoles and Sony knows this.

Imho COD will stay multiplatform with exclusive perks to Xbox/PC/Game Pass.
 

christocolus

Member
Oct 27, 2017
14,932
Idas continuing the good work. well done OP. Great thread. The ABK acquistion is such a huge deal. There will be nothing like it for quite some time.

Damn Sony's really needs CoD, no wonder they had they that private chat with MS about it.

Would be devestating to them if MS took it away, seems like they don't even want it on Game Pass.
Of course they do. They also called Phil when minecraft was acquired.
 

Welfare

Prophet of Truth - You’re my Numberwall
Member
Oct 26, 2017
5,915
Sony would know exactly what impact COD has on sales. It's one of the biggest reasons PS4 sold more than Xbox One in the US.

Sony isn't losing that marketing deal unless Microsoft buys Activision and they do not want to lose it. It's highly likely that if Xbox owns COD, in the next 10 years Xbox will be over PlayStation in market share in the US.
 

LycanXIII

The Fallen
Oct 26, 2017
10,004
Sony's right. There's a reason that CoD is the top seller every year. The "casual" market is buying a console to play CoD and GTA, not Uncharted or Gears of War, those are just bonuses. It's why the marketing rights for CoD were a hot commodity.
 

darkside

Member
Oct 26, 2017
11,302
I was hoping this would force Sony to create/have their own major FPS IP in the near future, but it really looks like it's COD or nothing.

I mean I don't think Sony is wrong here. It seems like a complete waste of money to try to compete, the game is so ingrained in its genre you would need them to consistently turn out underwhelming games while you have a great product the whole time. Any slip up on your end and you become as irrelevant as EA did with Battlefield and that was the most successful competitor.

That said Sony should probably try. Even if you can't make a game as big as COD (and you almost assuredly can't), you can still make a game that fills a void in your portfolio and still be profitable while swinging for the fences.
 

Raide

Banned
Oct 31, 2017
16,596
Thanks OP for putting this all together. It seems like only Sony is really concerned about the impact the Actiblizz acquisition with have on them in regards to CoD. Everyone else is nonplussed by it. Since Sony is a bit part of the industry for many, I can see why they might be a little concerned.
 

Raigor

Member
May 14, 2020
15,146
Sony's right. There's a reason that CoD is the top seller every year. The "casual" market is buying a console to play CoD and GTA, not Uncharted or Gears of War, those are just bonuses. It's why the marketing rights for CoD were a hot commodity.

In the US it's pretty much #1 COD, #2 NBA2K, #3 Madden and the evergreen GTA

And Sony has marketing deals with COD, NBA2K and Rockstar Games.
 

Faenix1

Member
Oct 27, 2017
4,114
Canada
I mean, Sony isn't wrong. COD is gamings one true behemoth.

Folks have been trying to make a rival for years but never quite get it. Battlefield might be up there, but COD is in a league of its own.
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,686
COD is so massive; it would change the market share of the industry noticeably if it were to become exclusive. I do wonder if that will ever happen.
it almost seems incomprehensible that you could cap that huge revenue stream on PlayStation even if you did own COD
Rather you could actually use the game being $70+ on your competitor's machine to show the value of your own service where that game can be included - whilst selling the games and MTX to PlayStation users.
 

Raide

Banned
Oct 31, 2017
16,596
Even if CoD remains on all formats, loosing the marketing will be a major downer for Sony in the long-term. Maybe now is the time to rebirth MAG or Killzone.
 

poklane

Member
Oct 25, 2017
27,933
the Netherlands
I was hoping this would force Sony to create/have their own major FPS IP in the near future, but it really looks like it's COD or nothing.
They might still create their own big FPS, but after 15 years of people trying to create CoD competitors and everyone failing it should be obvious by now that it's just not possible. Call of Duty is so extremely popular you can make a GOTY-worthy game, people who religiously play CoD will continue doing so.
 

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,513
it almost seems incomprehensible that you could cap that huge revenue stream on PlayStation even if you did down them.
Rather you could actually use the game being $70+ on your competitor's machine to show the value of your own service where that game can be included - whilst swelling the games and MTX to PlayStation users
Yeah, they're gonna play nice for at least the rest of this generation.
 

Rynam

The Fallen
Oct 25, 2017
2,916
"Players choose their gaming platform based on pricing, technical features, and available game types."

Sony is so full of shit. A quick poll of this forum would show anyone that gamers primarily choose their platform because of brand loyalty.


They're not mutually exclusives.
Also quite a bit of People chose their console because its the one their friends got. Not because of any Brand loyalty either.
 

Raigor

Member
May 14, 2020
15,146
And the cost to make a COD competitor is no different from making a FIFA competitor either.

20/30 years old series with efficient pipelines and a rabid fanbase ready to buy your new game every year, no matter how much money does Sony have and willing to invest, but you can't buy loyality to a franchise this easily.
 

Ascenion

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
10,105
Mecklenburg-Strelitz
I mean even if it is not exclusive to Xbox, when it comes to Gamepass Day 1, that's gonna be a HUGE blow. But at least PlayStation will still get it. Sony sounds slightly bitter, but Activision was never a purchase they could afford to begin with.
 

christocolus

Member
Oct 27, 2017
14,932
Thanks OP for putting this all together. It seems like only Sony is really concerned about the impact the Actiblizz acquisition with have on them in regards to CoD. Everyone else is nonplussed by it. Since Sony is a bit part of the industry for many, I can see why they might be a little concerned.
Yeah, as others have said , Sony has spent the better part of the past 8 to 9 years (2014 till date) throwing money at Activision to get CoD fully associated with PS. They stand to loose the most if MS ever decides to make it exclusive.
 

Raigor

Member
May 14, 2020
15,146
Sony needs to explain why Steam, Epic Games, and Nintendo can do without cod.

COD moves consoles and Sony gets 30% of in-game purchases.

Steam can do without COD for the simple fact that they have several F2P games in their own and they make billions every year from selling games, MTX revenue and market transactions.

Epic Games Store is a money sinking project lel

Nintendo never had COD in the first place as a major franchise, they can do without it, you delete COD from PS you'll lose several millions of console purchasers.
 

Lady Gaia

Member
Oct 27, 2017
2,479
Seattle
Sony is so full of shit. A quick poll of this forum would show anyone that gamers primarily choose their platform because of brand loyalty.

All else being equal, most people remain "loyal" to a familiar brand. When things are less than equal, though? Microsoft's inability to sell the Xbox 360 audience on Xbox One, and Nintendo's struggles with the Wii U make it abundantly clear that there are other factors - and that they play a significant role in adoption.

I'm among the crowd that found Microsoft's first-party offerings toward the second half of the 360 generation severely lacking and I haven't picked up an Xbox since. I have, however, watched acquisitions and new development efforts with great interest to see when it might make sense to pick one up again. That's an anecdote, of course, but very much in line with the larger market behaviors described above.
 

Fabtacular

Member
Jul 11, 2019
4,244
SONY:

Despite all of that, Sony believes that none of these developers could create a franchise to rival Activision's Call of Duty, which stands out as a gaming category on its own.

. . .

They talk about the time, money, number of employees, millions of followers, sales and other data points related to Call of Duty to show how it's a very unique franchise that cannot be replaced.

If/when the deal goes through, Xbox should run an announcement advertisement for bringing COD to Game Pass and liberally quoting these responses:
  • "[No other developer] can create a rival." - Sony
  • "Stands out as a gaming category of its own." - Sony
  • "A unique franchise that cannot be replaced." - Sony
 

Ovvv

Attempted to circumvent ban with alt account
Banned
Jan 11, 2019
10,030
This is really cool. Thanks, OP.
 

Raide

Banned
Oct 31, 2017
16,596
Yeah, as others have said , Sony has spent the better part of the past 8 to 9 years (2014 till date) throwing money at Activision to get CoD fully associated with PS. They stand to loose the most if MS ever decides to make it exclusive.
Massively so if MS go that route. Will still be a major blow to them if MS basically has the exclusive marketing rights once these current deals expire. If MS have to keep things multi, they surely won't want see marketing rights as well.
 

Det

Member
Jul 30, 2020
12,887
Interesting selection of publishers (apologies if it's just a selection and not the full list) to ask along with big tech.

I'd imagine one angle Ubisoft, or if EA was asked, would be OK with it is that it gives them a massive opportunity to capitalize on the PS platform if CoD went exclusive.
 

Deleted member 81119

User-requested account closure
Banned
Sep 19, 2020
8,308
Sony almost have to be negative about this because it is disadvantageous to them. So I can't really hold it against them for pushing against this. But realistically they're trying to do the same thing.
 

nolifebr

Banned
Sep 1, 2018
11,465
Curitiba/BR
You can't recreate CoD. You can make a FPS that is better in every aspect and put all the money into marketing it and it will never be COD.

I mean I don't think Sony is wrong here. It seems like a complete waste of money to try to compete, the game is so ingrained in its genre you would need them to consistently turn out underwhelming games while you have a great product the whole time. Any slip up on your end and you become as irrelevant as EA did with Battlefield and that was the most successful competitor.

That said Sony should probably try. Even if you can't make a game as big as COD (and you almost assuredly can't), you can still make a game that fills a void in your portfolio and still be profitable while swinging for the fences.

They might still create their own big FPS, but after 15 years of people trying to create CoD competitors and everyone failing it should be obvious by now that it's just not possible. Call of Duty is so extremely popular you can make a GOTY-worthy game, people who religiously play CoD will continue doing so.

I was talking about the aspect of having something similar on the platform. It seems that Sony doesn't see much point in working on something similar if it won't have big numbers.
 

SirKai

Member
Dec 28, 2017
7,382
Washington
If/when the deal goes through, Xbox should run an announcement advertisement for bringing COD to Game Pass and liberally quoting these responses:
  • "[No other developer] can create a rival." - Sony
  • "Stands out as a gaming category of its own." - Sony
  • "A unique franchise that cannot be replaced." - Sony

c3ed940350ca791896c71dec63701947.png
 

Betty

Banned
Oct 25, 2017
17,604
Sony needs to explain why Steam, Epic Games, and Nintendo can do without cod.

Steam has cornered the PC market.

Epic Games has Fortnite.

Nintendo has Pokemon, Mario, Smash Bros etc

Sony has.... literally nothing that comes close to COD or most of the games mentioned above.

They need COD far more than the others.
 

Prine

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
15,724
Fascinating thread with real insight into Sony and the rest. Thanks Idas .

I know GP + CoD will be a big shock for them, but didn't realise Sony think CoD is a King maker.